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Pulze is a set of user-friendly, customizable and powerful pipeline tools that supercharge 3D visualization workflows. Designed by a group of passionate archviz experts and coders, the software family fills a gap in the industry by providing highly automated processes that increase the quality of your work in an efficient way.
I'm a co-founder and the lead developer at Pulze. I began my journey as a 3D artist and R&D expert at Brick Visual, which laid the groundwork for my role in shaping Pulze. My path led me to self-taught development and entrepreneurship. Since 2018, I've been immersed in Pulze, juggling various responsibilities – from coding and support to business development and marketing. I thrive on brainstorming and bootstrapping new ideas, a passion that keeps me motivated. When I'm not in the thick of work, I'm out exploring new places as I love to travel. Additionally, I'm a dedicated cycling enthusiast, finding joy and freedom on two wheels.
I'm one of the founders and the product designer at Pulze. My journey began in the visual arts world, where I worked as an editor, compositor, and motion designer at Brick Visual. This background laid the foundation for my role in shaping Pulze. Driven by curiosity and determination, I delved into self-taught development, becoming a versatile coder. Since 2018, I've been deeply involved in Pulze, wearing multiple hats – coding, designing, handling UI/UX, marketing, and overall product strategy. I find immense satisfaction in building platforms from scratch and refining ideas into tangible products. Outside of work, you'll often find me strumming my guitar or diving into my favorite video games. These hobbies not only provide a welcome escape but also fuel my creativity in unexpected ways.
I am Zsolt Simon, co-founder and developer expert at Pulze with a rich background in architecture and 3D visualization. I previously worked in the R&D department of Brick Visual, working with Unity and VR. As a self-taught developer, I possess a unique blend of creativity and technical skills. I enjoy backend coding and cloud infrastructure and have excelled in these areas since joining Pulze in 2018. Beyond work, I indulge my interests in IT hobby projects and am a LEGO enthusiast.
Hi, I'm Chris, a Technical Artist and Developer at Pulze. Prior to joining Pulze, I honed my skills as a Senior 3D Artist and Specialist at Brick Visual, where I developed a strong passion for blending art with technology. As a self-taught professional, I've always believed in finding multiple solutions to tackle various challenges. This mindset has helped me gain expertise in leading 3D software such as 3Ds Max, Cinema 4D, Blender, and Maya. Over time, my curiosity naturally led me to explore coding and software development, a field I’ve grown to love and continue to delve deeper into.
We at Pulze are open and eager to collaborate with developers, creators, and artists who share our vision and passion for 3D. Whether you have an idea for a new project, or you simply want to learn more about what we do at Pulze, we encourage you to reach out to us.
We welcome all sorts of partnerships and opportunities, so feel free to reach out to us at info@pulze.io for further information or inquiries.